Procedural Art - Drunk Wolf
Procedural Art - Drunk Wolf
Context
This is a project made for the subject Procedural Art.
The subject focuses on developing interactive, procedurally calculated forms of art using any technique, as long as it’s procedural and interactive.
The Project
For this project, I created a wolf that has trouble standing straight.
I used procedural animations with physics to simulate a funky simulation.
Players can push the wolf around and see how it tries to stay upright.
Tech/Systems Used
For this project, I created an IK (inverse kinematics) solver to calculate where the wolf must place its feet.
Used Tools & Other Links
This post is licensed under CC BY 4.0 by the author.